API Reference (Blender.Utils)¶
collection_utils¶
functions to deal with bpy.types.Collection |
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returns collection of name |
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recursively deletes all objects in collection |
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unlinks object from all of its current collections |
geo_nodes_utils¶
utilities to manipulate blenders geometry nodes |
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adds a frame denoting a TODO to the node tree |
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sets the geo nodes modifier of targ to the same as src |
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clears the node group of group_name |
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returns existing node group if dev, otherwise always creates new one |
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deletes all geometry node node groups with name group_name |
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returns flag whether node group of group_name already exists |
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returns first node in node_tree that matches label |
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overrides node curve (i.e. RGB Curves node) with new curve. |
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adds a new (bezier) spline with vertices at coords to data |
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applies rotation to obj |
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returns bounding box of obj |
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generates n random points inside the bounding box of obj |
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BROKEN; generates a random points inside obj |
mesh_utils¶
functions to manipulate and read from blender meshes/objects |
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adds a new (bezier) spline with vertices at coords to data |
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applies rotation to obj |
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returns bounding box of obj |
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generates n random points inside the bounding box of obj |
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BROKEN; generates a random points inside obj |
random¶
functions for random generation |
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generates n random points inside the bounding box of obj |
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BROKEN; generates a random points inside obj |