snnib.blender.utils.geo_nodes_utils.add_todo_node¶
- snnib.blender.utils.geo_nodes_utils.add_todo_node(node_group: bpy.types.GeometryNodeTree, location: Tuple[float, float] = (0.0, 0.0)) bpy.types.Node[source]¶
adds a frame denoting a TODO to the node tree
- Parameters
- node_group
bpy.types.GeometryNodeTree
geo nodes node tree to attach the node to
- location
Tuple[float,float], optional
location as (x,y) of the node
the default is (0.0,0.0)
Raises
- Returns
- n_todo
bpy.types.Node
created node
- Dependencies
bpy
logging
typing