snnib.blender.utils.geo_nodes_utils.add_todo_node

snnib.blender.utils.geo_nodes_utils.add_todo_node(node_group: bpy.types.GeometryNodeTree, location: Tuple[float, float] = (0.0, 0.0)) bpy.types.Node[source]

adds a frame denoting a TODO to the node tree

Parameters
  • node_group
    • bpy.types.GeometryNodeTree

    • geo nodes node tree to attach the node to

  • location
    • Tuple[float,float], optional

    • location as (x,y) of the node

    • the default is (0.0,0.0)

Raises

Returns
  • n_todo
    • bpy.types.Node

    • created node

Dependencies
  • bpy

  • logging

  • typing