snnib.blender.geo_nodes.position_global¶
- snnib.blender.geo_nodes.position_global()[source]¶
creates a geometry nodes node group that returns position in global (world) coordinates
- useful for defining one GeoNodes modifier and applying it to different objects scattered throughout the scene
i.e., small random variations in each neuron
Parameters
Raises
Returns
- Dependencies
bpy
logging