snnib.blender.geo_nodes.position_global

snnib.blender.geo_nodes.position_global()[source]

creates a geometry nodes node group that returns position in global (world) coordinates

  • useful for defining one GeoNodes modifier and applying it to different objects scattered throughout the scene
    • i.e., small random variations in each neuron

Parameters

Raises

Returns

Dependencies
  • bpy

  • logging