snnib.blender.operators.SNNIB_OT_init_geo_nodes.execute

SNNIB_OT_init_geo_nodes.execute(context)[source]

creates geo nodes node trees needed for SNNIB

  • will also register the shader nodes
    • geo nodes use the shader nodes internally

Parameters
  • context
    • the current context

    • not used

Raises

Returns
  • {‘FINISHED’}