snnib.blender.shader_nodes

custom shader node node groups

  • defines shader nodes node trees

  • makes them available in the [blender](https://www.blender.org/)s shader nodes

  • naming pattern: Snnib<Name>

Exceptions

Classes

Functions
  • spiking_neuron() – shader node tree defining the neuron texture and temporary spiking behavior

Other Objects

Functions

register()

spiking_neuron()

creates base material for spiking neuron

unregister()

snnib.blender.shader_nodes.spiking_neuron()[source]

creates base material for spiking neuron

  • this group is used to make created networks customizable in an intuitive manner

  • applied to neuron AND neurites as one object

  • contains
    • definition of neurons’ base texture

    • override with spikes propagating through the network

Parameters

Raises

Returns

Dependencies
  • bpy

  • logging