snnib.blender.shader_nodes.spiking_neuron¶
- snnib.blender.shader_nodes.spiking_neuron()[source]¶
creates base material for spiking neuron
this group is used to make created networks customizable in an intuitive manner
applied to neuron AND neurites as one object
- contains
definition of neurons’ base texture
override with spikes propagating through the network
Parameters
Raises
Returns
- Dependencies
bpy
logging