snnib.blender.shader_nodes.spiking_neuron

snnib.blender.shader_nodes.spiking_neuron()[source]

creates base material for spiking neuron

  • this group is used to make created networks customizable in an intuitive manner

  • applied to neuron AND neurites as one object

  • contains
    • definition of neurons’ base texture

    • override with spikes propagating through the network

Parameters

Raises

Returns

Dependencies
  • bpy

  • logging